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xmtg27
Member
# Posted: 12 May 2006 13:53
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No offense there junk99, but I think Tidus (aka krillian) knows what  he's talking about since he's used 35,000 turns... Go to the rankings and see for yourself.

By the way, how was it done Tidus... I never learn these things, i'd never use them but eh. Also, how did you manage to buy lv. 55+ things last round.

krillen488
Member
# Posted: 12 May 2006 19:06
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i do know what i'm talking about, seeing as i did use MANY MANY turns, and it was a seperately made webpage that tapped into the server to read your logged in Characters information to allow you to bypass some statements, and as for the lvl 55+ upgrades... i'm not telling my secret ;) doesn't matter though... no rounds will ever go that high again

krillen488
Member
# Posted: 12 May 2006 20:47
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well if there is ANOTHER way you need to report it to the admins.

xmtg27
Member
# Posted: 14 May 2006 14:25
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<!--QuoteBegin--seele01+May 11 2006,21:28--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (seele01 @ May 11 2006,21:28)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Just another though I was having, wouldn't it be better to have attacking disabled for players under a score of 1 mill or 500,000 the whole time...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--><br>This is a really good idea in my opinion. In fact, instead of a week of peace, just make it untill the 1 mill mark is passed. All those above 1 mill pts can attack everyone there, and the lower ones can still attack but can't be attacked (still fair since you shouldn't lose all your money to a player at 300,000 when your 1 mill +). <br><br>The only thing I can see that may be exploited, even though this idea will probably never go through, is that someone would just leave a few banks unowned to keep there score low. Then when they need it they just retake they're unowned ones...<br><br>Anyhow, its a good idea, and seems fair. I really like it, i don't know what anyone else thinks...

brian_layne
Member
# Posted: 14 May 2006 17:23
Reply 


In my opinion(which is never popular :) ) It would at least have to be 1 trill(or maybe 100bil), just for the fact that 1million can be achieved in less than 100 turns(give or take). But if it's a noob I guess it would help. Personally I like 1 week

strongmad
Member
# Posted: 14 May 2006 17:36
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<!--QuoteBegin--brian_layne+May 14 2006,17:23--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (brian_layne @ May 14 2006,17:23)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->In my opinion(which is never popular <!--emo&:)--><img src="http://www.outpost10f.com/iB_html/non-cgi/emoticons/smi.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> ) It would at least have to be 1 trill(or maybe 100bil), just for the fact that 1million can be achieved in less than 100 turns(give or take). But if it's a noob I guess it would help. Personally I like 1 week<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--><br>he means a million points, not a million credits.  if you can get a million points in under a hundred turns then i would be <i>very</i> impressed...

brian_layne
Member
# Posted: 14 May 2006 17:56
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*Slaps himself (Sorry I'm pretty tire atm)

You know I would, but I wouldn't want to show any of you guys up or anything : )


The B-Factor
Captain of the Imperial Uprising
Alliance Manager of the Uprising Alliance

seele01
Member
# Posted: 14 May 2006 20:12
Reply 


<!--QuoteBegin--xmtg27+May 14 2006,14:25--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (xmtg27 @ May 14 2006,14:25)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The only thing I can see that may be exploited, even though this idea will probably never go through, is that someone would just leave a few banks unowned to keep there score low. Then when they need it they just retake they're unowned ones...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--><br>I am hoping that this is countered by the fact that their ship alone gives them a certain amount of points that they will be always be over 1 million and can't give up banks to lower themselves.  Or make it so thay admin planets actually lose money so nobody would want to give up their planets/banks if they are going to lose money.

strongmad
Member
# Posted: 14 May 2006 20:37
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i think that admin planets losing money is a cool idea, cept that it probably is way to much re coding to do... but maybe it coould be something to look forward to in the future?

seele01
Member
# Posted: 14 May 2006 22:28
Reply 


I'm not sure its that hard, could just work out the interest that would be gained and then take that number from the money on the planet.  Of course I have no idea how to actually do that nor can I even find the right file in the BNT code so I can't really say much there.  Still just a thought.

david1
Member
# Posted: 15 May 2006 07:23
Reply 


its very easy to do.

whyso the problems? just cut and paste from the origional "Abandon Planet Code"!

that degraded money every so often.

Just need to copy that onto the admin part, so admin's money degrads.

Or has that part of code been deleted?

XZ

junk99
Member
# Posted: 15 May 2006 12:26
Reply 


i dont like that idea. i think that if you give up an planet that has over lets saaayyy a trillion credits. then somehow  all the other players would know about it. like another menu bar or somthing. like somting you just scroll down to look at all the admin planets in the game. then know one would want to give there planets up for later because eveyone in the game everyone would know ,how much money it has, and where it is. that sounds like a pretty cool way to do it ;)



brian_layne
Member
# Posted: 15 May 2006 14:23
Reply 


B-Factor moves into 5th Place!!!!!!! Yahooo!!!!!!!Don't wipe the players  until I'm #1 lol, j/k. Just thought it was funny I've moved up a few spots since the server closed.

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